Summary

Yahallo! Concept artist & VFX compositor currently working in the film industry.
Started out as a traditional artist with work featured in Nuit Blanche Toronto, before switching digitally and creating concept art for books and games, to now working on feature films.

Skills

  • Concept Art
  • Concept Design
  • Matte Painting
  • Digital Painting
  • Rotoscoping
  • 3D Modeling
  • Texturing
  • Compositing
  • Software Proficiency

    Photoshop
    Photoshop
    Quixel Suite
    Quixel Suite
    Nuke
    Nuke
    Mocha
    Mocha
    Unreal Engine
    Unreal Engine
    3ds Max
    3ds Max
    ZBrush
    ZBrush

    Productions

    Experience

    Junior Stereo Compositor

    Legend3D
    August 2016 - Present | Toronto, Canada

    Responsible for taking shots through the stereoscopic 3D conversion pipeline for films. Tasks include mattepainting/cleanplating, rotoscoping, tracking and setting up for depth.

    Concept & Texture Artist

    Neon Mountain Games
    January 2015 - January 2016 1 year | Toronto, Canada

    Involved with creating concept art, game assets and model texturing