Hello! Concept artist & VFX compositor currently working in the film industry.
Started out as a traditional artist with work featured in Nuit Blanche Toronto, before switching digitally and creating concept art for books and games, to now working on feature films.
Responsible for taking shots through the stereoscopic 3D conversion pipeline for films. Tasks include mattepainting/cleanplating, rotoscoping, tracking and setting up for depth.
Involved with creating concept art, game assets and model texturing